An overview of selected projects from the Accessive Tools studios:
SoundTorch enables quick browsing through large collections of audio files. The GPU-driven, smoothly zoomable user interface simultaneously plays all sounds that are illuminated by the the torchlight on a surround-sound system.
Most feature-based audio information retrieval algorithms are targeted solely on music analysis. In contrast to this, we have developed C.A.S.E. (Computer Aided Sound Exploration), a solution especially for audio loops and samples, which are the fundamental elements used in music creation and sound design. Our solution has been designed according to a sophisticated model of human hearing that was derived from extensive user evaluation sessions and listening tests.
On a similar path as the VST Optimizer, we built a system where the user can adjust any audio processor with the ease of having to operate only two buttons.
Web-APIs that provide access to a selection of advanced algorithms from the extensive toolbox we have developed.
As a photographer, speed matters most when you deliver your pictures. Instead of uploading your pictures to one news agency after the other over a slow 3G connection, the FTP Accelerator Server takes care for the distribution to all agencies at once, requiring only a single upload to a single server.
The ButtonPad and the PuckControl are two custom hardware controllers that were developed and built to further explore the capabilities of the computer mouse for enhanced use in the context of audio editing and music creation software.
Inspired by Berdahl’s haptic drum that we saw 2008 at Stanford’s CCRMA, we decided to build an electronic music instrument with haptic feedback on our own. A few fried amplifiers and some electronic hacks later we mounted a huge subwoofer to the bottom of a floor-tom drum. The loudspeaker is used simultaneously as microphone and loudspeaker, ditching additional sensors.